One psychic child against the horde. Build your settlement by day, hold the line through endless nights. How deep can you survive?
Ward 28
Street: Fallen
Corridor Firefight
Build Your Defense
Psychic Shockwave
Survive the Night
Telekinetic Hurl
The Bleed
Rocket Barrage
Dawn at the GateNo timers to wait out. No forced waiting. Just build, fight, and see how far into the dark you can push.
Kills scatter coins. Spend them on turrets, walls, mortars, and militia. Every structure needs power, food, and people, so your settlement grows into a real war machine, not a pile of towers.
When the sun drops, the seam opens. Auto-fire through swarms of nightmares, dodge, position your kill zone, and outlast a boss that comes back meaner every time. Survive to dawn.
They only get harder. The run adapts to how strong you actually are, so it stays a knife edge whether you are a careful builder or a reckless gunner. Chase your Deepest Night record.
Unlock and equip guns that each rewrite how a night plays out, and grab power weapon drops mid-run: minigun, rockets, shotgun. Psychic bolts are only the beginning.
Anything else, the support page has you covered. A human reads every message.
Contact supportContact supportRight now through the TestFlight beta, with the full App Store release coming soon. The App Store button on this page will take you straight to the listing the moment it goes live.
Project 28 is free. The current version has no ads and no in-app purchases: no timers to wait out, no paywalls, nothing between you and the night.
iPhone today. An Android version is in development and will follow on Google Play. The game plays fully offline once installed.
No. There are no accounts, no analytics, no tracking, and no ads. Your save lives only on your device. The full details are in the privacy policy.
Rated 12+ for frequent stylized fantasy violence and mild horror themes. It is a dark game by design: think animated sci-fi horror, not realistic gore.
Head to the support page or email info@project28-game.com with your device model and what happened. Bug reports from the beta shape every update.