iOS Now in TestFlight beta • App Store release soon

The city fell.
The nights remain.

One psychic child against the horde. Build your settlement by day, hold the line through endless nights. How deep can you survive?

Free • No ads • No purchases • Rated 12+
The Bleed
The children's nightmares stopped staying nightmares. They call it the Bleed.
Beyond the gate lies the Marrow. What crawls out of it only comes at night.
You are Mei, callsign the Anchor: the last psychic child of Ward 28. While the others sleep, you hold the line.
Field Recordings

Ward 28, after dark.

Cutscene panel: Ward 28 before the fallWard 28
Screenshot: Mei fighting through a fallen streetStreet: Fallen
Key art: corridor firefightCorridor Firefight
Screenshot: building the settlement by dayBuild Your Defense
Key art: psychic shockwavePsychic Shockwave
Screenshot: surviving the night hordeSurvive the Night
Key art: telekinetic hurlTelekinetic Hurl
Cutscene panel: the Bleed beginsThe Bleed
Key art: mech rocket barrageRocket Barrage
Cutscene panel: the fortified camp at dawnDawn at the Gate
Gameplay

Build by day.
Survive by night.

No timers to wait out. No forced waiting. Just build, fight, and see how far into the dark you can push.

Daylight is for building

Kills scatter coins. Spend them on turrets, walls, mortars, and militia. Every structure needs power, food, and people, so your settlement grows into a real war machine, not a pile of towers.

Night is for surviving

When the sun drops, the seam opens. Auto-fire through swarms of nightmares, dodge, position your kill zone, and outlast a boss that comes back meaner every time. Survive to dawn.

The nights never end

They only get harder. The run adapts to how strong you actually are, so it stays a knife edge whether you are a careful builder or a reckless gunner. Chase your Deepest Night record.

An arsenal that changes the fight

Unlock and equip guns that each rewrite how a night plays out, and grab power weapon drops mid-run: minigun, rockets, shotgun. Psychic bolts are only the beginning.

In Motion

Sixty seconds in the Red Zone.

Corridor Firefight
Psychic Shockwave
Telekinetic Hurl
Price
Free
In-app purchases
None
Ads
None
Age rating
12+
Category
Action / Strategy
Platform
iPhone (iOS)
Android
In development
Languages
English
Data collection
None
Accounts
Not required
Internet
Plays offline
Developer
Carl Brunson
FAQ

Questions, answered.

Anything else, the support page has you covered. A human reads every message.

Contact supportContact support
When can I play it?

Right now through the TestFlight beta, with the full App Store release coming soon. The App Store button on this page will take you straight to the listing the moment it goes live.

How much does it cost?

Project 28 is free. The current version has no ads and no in-app purchases: no timers to wait out, no paywalls, nothing between you and the night.

What platforms does it run on?

iPhone today. An Android version is in development and will follow on Google Play. The game plays fully offline once installed.

Does it collect my data?

No. There are no accounts, no analytics, no tracking, and no ads. Your save lives only on your device. The full details are in the privacy policy.

What age is it appropriate for?

Rated 12+ for frequent stylized fantasy violence and mild horror themes. It is a dark game by design: think animated sci-fi horror, not realistic gore.

I found a bug. Where do I report it?

Head to the support page or email info@project28-game.com with your device model and what happened. Bug reports from the beta shape every update.